TrickyMuse



Περιγραφή
1. The Offering
TrickyMuse is an innovative mobile application that transforms visits to archaeological sites and museums into an interactive, gamified adventure. Through a system of QR check-ins, users collect points and "Digital Gems" (virtual souvenirs), while engaging in social competitions with friends. The platform provides rich historical content, map support, and navigation, making city exploration fun and well-organized.

2. The Need
The idea addresses the growing demand from modern tourists for experience-based travel. Cultural institutions need low-cost methods to attract younger audiences, while local businesses require new channels to increase visitor traffic. Current digital solutions, such as Google Maps, lack gamification, social interaction, and rewards systems to connect cultural sites with the local economy.

3. The Market & Competition
The global cultural tourism market exceeds $600 billion. In Greece, we target the 20+ million annual visitors, with an initial target (SOM) of 1 million users (approximately 5% of the market). TrickyMuse differentiates itself through a "Gamified Ecosystem" that combines physical interaction (QR scanning) with digital rewards and social leaderboards, which standard travel apps do not offer.

4. The Revenue Generation Mechanism
We utilize a hybrid B2B and B2C business model for maximum scalability:

B2B Licensing: Fees from museums and cities for hosting interactive content.

Partnership Fees: Annual subscriptions (€1,200) from local partner stores (souvenirs, cafes) to join the rewards network.

B2C Freemium: Free basic access with an optional Premium Pass (€15) for exclusive features. By Year 4, total revenues are projected to reach €2.64 million.

5. The Team
The team consists of three members with complementary expertise: Andreas Magopoulos (Tech Lead & Developer), Iliada Markopoulou (Marketing & Business Manager), and Dimitra-Niki Theofilou (Design & Content Manager). Our combined skills in app development, tourism markets, and UI/UX design ensure the project's technical and commercial success.

6. Where is the Magic?
The "magic" of TrickyMuse lies in its ability to generate dynamic "Digital Gems" virtual souvenirs created based on the specific combination of places a user has visited. Unlike standard apps, we merge physical exploration with a digital reward system and social comparison, creating an emotional and competitive bond between the traveler and the destination.

Στόχοι Βιώσιμης Ανάπτυξης


9. Καινοτομία και υποδομές

✔ Digital application ✔ QR technology ✔ Digital transformation of cultural services

11. Αειφόρες πόλεις και κοινότητες

✔ Promotion of cultural heritage ✔ Sustainable tourism ✔ Promotion of local landmarks and museums



Μέλη
3
Τεχνολογίες
Cloud Computing
Innovative Software
Visualization Technologies
Web or Mobile Application
Κύρια Δραστηριότητα
Παροχή Υπηρεσιών B2B
Παροχή Υπηρεσιών B2C
Κλάδος
Τέχνες και Πολιτισμός
Ψυχαγωγία
Τουρισμός
Πληροφορική
Ανήκει σε Διαγωνισμό
Όχι